By - Anabiter
Its exactly the same as the Vive controls, except that when you are in Twinstick locomotion mode, the sticks are used exclusively for movement.
A point to add onto this is that Index controllers have horizontal and vertical movement on the trackpads. You can hit the edge.
Yo, been playing this game exclusively with the Index for 90+ hours:
***\*\*\* RELOADING \*\*\****
**Guns with mag-release** = just press the bottom/bottom 3rd of the track pad with whichever hand is holding the grip. I usually just use the bottom of my thumb.
**Guns with magazines but no mag-release button** (i.e. AK platforms/older guns) = just grab it with your free hand and yeet it. If it's an AK platform you can *usually* do the cool, use-another-mag-to-reload, classic reload we've all seen in 1st person shooters for 10+ years. Otherwise just yoink it.
**Revolvers/Other firearms with cylinders** = This is a bit more case sensitive:
Newer revolvers (post 1880s I believe) you just hit the left side (preferably in the middle of that left side) of the track-pad to release the cylinder, then use your speed-loader or hand-load it. Then you can flick your wrist to get it back into place. Like a real cowboy. This also applies to any other 'free/hanging' cylinder weapon.
Older revolvers are a bit different; you still open it the same way , but you can only load 1 bullet at a time. So load your bullet, and hit the right side of the track pad to cycle your cylinder, load another bullet, rinse and repeat. Hit the left side again to close up your cylinder and you're good to go. Also, there's a good chance it's NOT double action, so make sure you cock the hammer for your first and subsequent shots by pushing the bottom of the track pad (same way you release a mag).
*\^\^\^THIS ALSO GOES FOR ANY GUN THAT YOU CAN ONLY LOAD ONE ROUND INTO\^\^\^*
**SHOTGUNS** = If it has a magazine, congratulations, you already know how to load it (just make sure you rack the shell), if its a pump, it's still not that bad: pull it towards you with whichever hand is holding the pump, put one shell in the chamber, rack it, and load all the other shells from the bottom. Compared to the other guns, pump shotguns are really finicky, so just make sure you practice shooting and reloading. If it doesn't have a magazine OR a pump, then it's most likely a semi auto that you just hand-load.
***One more important thing:*** most of the pump-actions start with the safety on, so release it by pushing the left side of the track-pad. This caused me a LOT of frustration when I first started, lol.
**BOLT-ACTIONS** = Everything i've already said about magazines still applies. You cycle a bolt like you do in real life, pretty straight forward. It's all done by grabbing the bolt and doing the motion with your hands, no need to press the track-pad. Make sure your safety is OFF. Older rifles usually don't have magazines, but have 'stripper-clips' to reload quickly with, which require you pull the bolt back, load the clip into the chamber, interact with the top bullet, and push down until the bullets stop going down and the gun is loaded. Then, push the bolt back into the firing position, and if the clip doesn't come out when you try to do this, you just have yank it out manually, then push the bolt back.
**GENERAL/MISC. ADVICE** =
\- cycle fire-select options by pressing left on the track-pad with whichever hand is holding the grip.
\- grabbing things with your hands is cool, so do that when it makes sense. If your controllers are acting up (i.e. your hands are getting too sweaty), just use the trigger.
\- make sure your safety is OFF.
\- arm-swing locomotion is the best IMO. Looks goofy, but allows for more precise/quick movement. Make sure you have the room space for it too; i've banged-up my hands pretty good not being careful.
\- lock your guns to your holster by pressing left on the track-pad when it's in its holster, the circle/pouch will turn *GREEN*. The same goes for magazine/ammo duplication, the only difference being the circle/pouch will turn *BLUE.*
\- make sure your safety is OFF.
\- pressing down on the top of the track-pad will shoot a little laser out. You can use this to pick up objects from a short distance by pulling the trigger. Bring the stuff to you!
\- Return of the Rotweiners is fun! Give it a try.
\- you can grab multiple bullets/shells by grabbing one, then while pressing down on the bottom of the track-pad, touch the other bullets/shells you want to pick up. There is a limit to how many you can do this with, for shells it's six, and frankly I don't know the limit for bullets. 15?
\- lastly, make sure your fire-select is set to whichever option you want and that your gun is loaded and racked *BEFORE* getting into altercations with Sosigs. You can pull bolts back partially to see if your weapon is properly chambered. But as a general rule, ***MAKE SURE YOUR SAFETY IS OFF.***
This should cover all of the *\*basic\** things I wish I knew when I first started with the Index.
How'd I do, Anton?
Wow, thanks for the super indepth description! Kinda puts the dev's response to shame a bit eheh. I really appreciate it. Ill hopefully be able to enjoy the game a lot more. (Was playing take and hold with only melee stuff)
Pretty sure he's just sick of explaining it all again at this point, lol. I wouldn't give him too much grief. But yeah! No worries.
Nah not giving him grief, just saying you put a lot of effort into that
Dont know if you'll see this, but what buttons do i use in order to open break actions? Im having trouble with them as well as revolvers, but mostly break actions.
Press the top of the track pad for any break action. Revolvers are finicky, but hitting middle-left should still release the cylinder.